Search found 369 matches
- 09 Sep 2023, 19:22
- Forum: AI Aircraft Design
- Topic: NH-90
- Replies: 187
- Views: 22295
Re: NH-90
Gavin, given the current state of MSFS AI, focusing on P3Dv4+ again. Requesting the instruction manual as I've been slowing learning MCX. Thanks Chris, I'll have to dig it out, not sure where it is any more although I thought I had uploaded it here (guess not). It has been quite a while since I loo...
- 06 Sep 2023, 22:54
- Forum: AI Aircraft Design
- Topic: NH-90
- Replies: 187
- Views: 22295
Re: NH-90
Gavin, given the current state of MSFS AI, focusing on P3Dv4+ again. Requesting the instruction manual as I've been slowing learning MCX. Thanks Chris, I'll have to dig it out, not sure where it is any more although I thought I had uploaded it here (guess not). It has been quite a while since I loo...
- 04 Sep 2023, 19:55
- Forum: AI Aircraft Design
- Topic: NH-90
- Replies: 187
- Views: 22295
Re: NH-90
Any news on the FSX/P3D conversions? Jorgen I did a few variants and wrote an instruction manual for anyone who wanted to convert the models they were interested in using. There are just too many variants for me to do them all. So far there have been no other conversions other than my release of th...
- 18 Jul 2023, 21:50
- Forum: General Military AI Discussion
- Topic: Looking for JYAI F-15's from Portland
- Replies: 13
- Views: 698
Re: Looking for JYAI F-15's from Portland
Well that was easier than I thought it might be.
Here is download link
https://mega.nz/file/9ZAC2DCQ#YAYwT1rHd ... 91VRaSWZEc
It is a 30+ MB download
Gavin
Here is download link
https://mega.nz/file/9ZAC2DCQ#YAYwT1rHd ... 91VRaSWZEc
It is a 30+ MB download
Gavin
- 18 Jul 2023, 21:41
- Forum: General Military AI Discussion
- Topic: Looking for JYAI F-15's from Portland
- Replies: 13
- Views: 698
Re: Looking for JYAI F-15's from Portland
I will look and see if I still have them. Probably do somewhere as I am a flightsim pack rat.
They won't have been updated since I originally did them.
I have no problem with them being shared by anyone who has them at hand.
Gavin
They won't have been updated since I originally did them.
I have no problem with them being shared by anyone who has them at hand.
Gavin
- 22 Jun 2023, 22:06
- Forum: AI Aircraft Design
- Topic: WSMG AI F-16 preview
- Replies: 415
- Views: 42632
Re: WSMG AI F-16 preview
PS - Glad to see any and all F-16s
thanks
thanks
- 22 Jun 2023, 22:05
- Forum: AI Aircraft Design
- Topic: WSMG AI F-16 preview
- Replies: 415
- Views: 42632
Re: WSMG AI F-16 preview
A choice... The original Block 30's had the taxi/landing lights on the main gear. On the CCIP upgrade they were moved to the nose gear door, same as every other Block from 40 onwards. Which basically means the only visible difference would be the HUD. So a) Do as originally manufactured. b) As a CC...
- 19 Jun 2023, 21:24
- Forum: JYAI
- Topic: JYAI P3D question
- Replies: 3
- Views: 361
Re: JYAI P3D question
Don't worry about those Content Error reports. There is some slight difference in how some of the xml code is formatted as compared to what P3D thinks is "correct". If you use some of our (mine at least) converted models they throw up similar errors. I searched and searched my xml but coul...
- 17 Apr 2023, 22:27
- Forum: MAIW Conversion Package Support for FSX and P3D
- Topic: General MAIW Conversion Package issues
- Replies: 145
- Views: 32525
Re: General MAIW Conversion Package issues
Hi, There are a number of models that were converted to P3D but not converted to FSX native format. Mostly jets as far as I recall. Fortunately the FS9 models work in FSX (unlike P3D) so if you install the FS9 models first and then overwrite them with as many of the FSX native models as you can find...
- 12 Apr 2023, 21:59
- Forum: Scenery Design
- Topic: KLSV Nellis AFB - P3Dv4
- Replies: 28
- Views: 2323
Re: KLSV Nellis AFB - P3Dv4
The recent versions of ADE allows doing that. When you import an airport it comes up with a message that it has found "one or more black box library objects...If you want to compile them click Yes, otherwise click No" Also under compile options /More Options there is the option to click &q...
- 25 Mar 2023, 19:58
- Forum: Misc. Forum
- Topic: A brand new MS Flight Simulator is coming...
- Replies: 408
- Views: 40048
Re: A brand new MS Flight Simulator is coming...
Having finally got my system up to the point where it can run MSFS I can fully understand the frustration developers are feeling. I love MSFS for flying low and slow (especially over places I know well - I recently flew over Guildford and could easily identify my old house and the places we walked t...
- 24 Mar 2023, 20:43
- Forum: Misc. Forum
- Topic: A brand new MS Flight Simulator is coming...
- Replies: 408
- Views: 40048
- 24 Mar 2023, 20:42
- Forum: JYAI
- Topic: HS Andover
- Replies: 45
- Views: 3019
Re: HS Andover
Beautiful work (as always) John.
Gavin
Gavin
- 22 Jan 2023, 16:05
- Forum: JYAI
- Topic: Help needed please - FSX Flap Test
- Replies: 28
- Views: 1479
Re: Help needed please - FSX Flap Test
For those of you that have issues with have issues with TTB loading, especially FSX:SE uses then this is what to check for. In your FSX roaming folder, C:\Users\xxxxx\AppData\Roaming\Microsoft\FSX there should be a dll.xml file. In that there should a section for Traffic Toolbox. In mine it looks l...
- 21 Jan 2023, 20:14
- Forum: JYAI
- Topic: Help needed please - FSX Flap Test
- Replies: 28
- Views: 1479
Re: Help needed please - FSX Flap Test
Hi John,
I just tested on FSX:SE as well and got the same results as morbidfred.
I had TTB enabled in my dll.xml but for some reason it doesn't seem to load - perhaps an issue with the SDK versions???
BTW the model looks really nice.
Gavin
I just tested on FSX:SE as well and got the same results as morbidfred.
I had TTB enabled in my dll.xml but for some reason it doesn't seem to load - perhaps an issue with the SDK versions???
BTW the model looks really nice.
Gavin
- 20 Jan 2023, 16:39
- Forum: AI Aircraft Design
- Topic: Merge objects with MDLCVRTX
- Replies: 3
- Views: 368
Re: Merge objects with MDLCVRTX
Hi,
In the merge objects tool you can choose the LOD that you are merging into (it defaults to LOD 100). Make sure that LOD value matches the LOD that you are looking at in MCX
In the merge objects tool you can choose the LOD that you are merging into (it defaults to LOD 100). Make sure that LOD value matches the LOD that you are looking at in MCX
- 18 Jan 2023, 00:01
- Forum: AI Aircraft Design
- Topic: Merge objects with MDLCVRTX
- Replies: 3
- Views: 368
Re: Merge objects with MDLCVRTX
Hi,
I've never merged collada files but I have merged FSDS source parts onto models so it should work.
If not then use MCX to create a mdl file from the collada source.
One hint with merging is to make sure you get the LOD correct in the merge tool.
good luck.
I've never merged collada files but I have merged FSDS source parts onto models so it should work.
If not then use MCX to create a mdl file from the collada source.
One hint with merging is to make sure you get the LOD correct in the merge tool.
good luck.
- 10 Jan 2023, 22:51
- Forum: General Projects
- Topic: C17 airplane MAIW_PAI_C-17 AMC West Coast
- Replies: 3
- Views: 386
Re: C17 airplane MAIW_PAI_C-17 AMC West Coast
The P3Dv4 native converted C-17 models can be found here
https://militaryaiworks.com/download-ha ... conversion
Gavin
https://militaryaiworks.com/download-ha ... conversion
Gavin
- 16 Nov 2022, 23:03
- Forum: General Projects
- Topic: Dans bits & bobs
- Replies: 456
- Views: 43994
Re: Dans bits & bobs
Which version of MCX are you using?
Gavin
Gavin
- 01 Nov 2022, 22:48
- Forum: AI Repaints
- Topic: ETPS PC-21?
- Replies: 2
- Views: 370