You're talking about the autogen trees in this case. That's an entirely different thing. You can remove them by making an exclude or by making a background polygon that automatically surpresses autogen. This can easily be done in ADEX, for example.d nelson wrote:What is the correct tool and procedure to remove trees from MAIW scenery? After years of not having mil traffic in FSX, I said what the heck I'm putting it back in. Trees and bushes on the taxiways and runways ie. Nellis, needs a bushhog. How? Removing tree bgl's and textures is a given but, that's not enough. How do you guys do it?
Trees
Re: Trees
- Victory103
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Re: Trees
In ADE use an exclusion zone to take out the autogen. Lemoore and China Lake are be done and should be on the forums somewhere. I didn't have anything at Nellis using the MAIW package version.
DUSTOFF
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-Chris
ARMY PROPS
NAVY SAR
-Chris