Search found 754 matches

by JohnTenn
05 Jun 2013, 03:24
Forum: Scenery Design
Topic: Taxisigns not showing up
Replies: 18
Views: 970

Re: Taxisigns not showing up

Jason I do not know how long you have been using ADE so this might, or might not, be appropriate. I used Afcad for a long time before using ADE. I took me a day or two to discover that ADE requires you to compile the bgl file using the compile command. All the save command does is save your changes ...
by JohnTenn
03 Jun 2013, 16:28
Forum: Scenery Design
Topic: Taxisigns not showing up
Replies: 18
Views: 970

Re: Taxisigns not showing up

Hi again

Just a thought.

If you are opening your new bgl with ADE then you will not see signs inside the small exclude zones.

In view options turn view exclusions off in order to see the taxi signs.

John
by JohnTenn
03 Jun 2013, 15:57
Forum: Scenery Design
Topic: Taxisigns not showing up
Replies: 18
Views: 970

Re: Taxisigns not showing up

Hi Do you have two separate .bgl files? One for the airport and one for the taxi way signs. Are the taxiway signs in the .XML file? Open it with notepad. A possible solution is to compile a separate .bgl file with only the exclusion rectangles. First open the original ADE .XML file with notepad. Sav...
by JohnTenn
02 Jun 2013, 14:48
Forum: MAIW Package Support For FS9
Topic: RAF Mildenhall Version 2 Support Thread
Replies: 53
Views: 7189

Re: RAF Mildenhall Version 2 Support Thread

Rich

This is perplexing.

Make sure that the Addon scenery is at number 1 in your scenery library editor.

Use windows to search the whole fs9 folder for EGOV to find duplicates.

Other than that I do not know what else can cause your problem.

John
by JohnTenn
02 Jun 2013, 14:15
Forum: MAIW Package Support For FS9
Topic: RAF Mildenhall Version 2 Support Thread
Replies: 53
Views: 7189

Re: RAF Mildenhall Version 2 Support Thread

Rich Do you have the file "MAIW_AF2_EGOV_DEFAULT_GL.bgl" in the FS9\Addon Scenery\Scenery folder? The default EGOV has no parking spots. I have found with some AI flight plans if there are no parking spots on one airport required for the day then no aircraft show up, even at other airports...
by JohnTenn
02 Jun 2013, 12:29
Forum: MAIW Package Support For FS9
Topic: RAF Mildenhall Version 2 Support Thread
Replies: 53
Views: 7189

Re: RAF Mildenhall Version 2 Support Thread

Hi Rich

Do you have RAF Valley from Airfield Construction Group installed?

If you do, then you need to remove all files with EGOV in the name from folder 'FS9\Addon scenery\Scenery'.

John
by JohnTenn
02 Jun 2013, 06:54
Forum: MAIW Package Support For FS9
Topic: RAF Mildenhall Version 2 Support Thread
Replies: 53
Views: 7189

Re: RAF Mildenhall Version 2 Support Thread

Hi Rich

Your problem arose when you read the UK hawks 2 readme.

It instructed you, incorrectly, to delete files containing EGOV.

Regards

John
by JohnTenn
02 Jun 2013, 06:34
Forum: MAIW Package Support For FS9
Topic: RAF Mildenhall Version 2 Support Thread
Replies: 53
Views: 7189

Re: RAF Mildenhall Version 2 Support Thread

Hi Rich

There is no way that the Mildenhall package could have deleted the Valley Hawks.

Install the Valley Hawks package again.

Search your FS9 folders for EGOV.

Reinstalling often leads to missing files. Usually not installed again. Our memories can play terrible tricks on us.

Regards

John
by JohnTenn
28 May 2013, 18:00
Forum: Scenery Design
Topic: Aviano AB LIPA on Avsim
Replies: 27
Views: 1825

Re: Aviano AB LIPA on Avsim

Glad to hear it.

I have used the program to stop aircraft arriving at other airports from underground.

Pleased to have contributed positively at last.

John
by JohnTenn
27 May 2013, 17:38
Forum: Scenery Design
Topic: Aviano AB LIPA on Avsim
Replies: 27
Views: 1825

Re: Aviano AB LIPA on Avsim

Hi FS9 does not have approaches for Aviano. I have used a program called "ils approach creator" to make the approaches for LIPA. They are basic and start from the Course fix on final approach. This should let the aircraft land without delay. Making arrival routes is possible using xml but ...
by JohnTenn
26 May 2013, 05:13
Forum: General Military AI Discussion
Topic: PAI/FMAI Tornado
Replies: 21
Views: 1128

Re: PAI/FMAI Tornado

ai_tornado.zip is on Avsim.

Tornado ADV by Fernando Martinez.

John
by JohnTenn
22 May 2013, 05:38
Forum: General Military AI Discussion
Topic: Piracy?
Replies: 6
Views: 510

Re: Piracy?

He lives in Cape Town.

He has taken other people's scenery in the past and passed it off as his own which then conflicted with other airports linked to the original freeware scenery.

Sadly people actually pay for his low quality products. The freeware for South Africa is far better.

John
by JohnTenn
31 Jan 2013, 05:33
Forum: Tutorials
Topic: ADE 9 Question
Replies: 1
Views: 818

Re: ADE 9 Question

Chris You are not doing anything wrong. In order for ADE to compile the airport, the scenery libraries that the author used need to be in the same folders that the author of the file had them. A work around for this is to open the ade_xxx.bgl with BGLX. Make a copy of the XML file and change the nam...
by JohnTenn
10 Jan 2013, 15:00
Forum: Scenery Design
Topic: Request for Concrete Berm
Replies: 13
Views: 598

Re: Request for Concrete Berm

Hi Stewart I will give it a try. I would suggest making the whole structure in Gmax or FSDS. Lining up the segments would have its own frustrations. I have tried a rough model using boolean cuts on the ends much like skirting boards. Are the walls as high as 22 metres? Give me a few days Regards John