Welcome to The Learning Center

What's new?

We have released the first video tutorial where we actually model a structure. In this case a very basic hangar with open doors and an interior.

More Tutorials

SBuilder: Getting started

SBuilder: Create airport background

Programs you may need

FS Design Studio 3.5

SBuilder 2.05

FSUIPC

Microsoft FS2004 BGLComp SDK

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...if you want to see our video tutorials. You can also choose to download the videos as wmv files in high and low resolutions.

Visit the forums...

...for questions and support regarding our tutorials. Click on "Forums" in the menu bar on top of this page and scroll your way down to "The Learning Center".

The Learning Center is the place where you can learn the various techniques that go into the creation of AI traffic packages. This will include modeling, repainting, flight planning, how to alter an AI aircraft's configuration file, etc.

FSDS Modeling Tutorial Series

The Basics Part 1
The Basics Part 2
The Basics Part 3
The Basics Part 4
The Basics Parts 5 & 6

Scenery Modeling: A Basic Hangar Model

The Basics Part I

This is Part I of the Basics of working with FSDS. In this part, we describe how to work with the pre-made FSDS part objects (Box, Tube, Disc, Oval, Polygon, Sphere, Geodesic Sphere, Cone, etc.) using the Part mode.

We describe the three modeling modes (Move, Rotate, Scale) as well as discuss how to use the constrain function. There are many other tips and tricks presented in this approximately 30 minute video.

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The Basics Part 2

This is the next video tutorial for our FSDS modeling series. It is a bit longer and focuses on working with points and working in point mode with FSDS.

The video is approximately 45 minutes in length.

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The Basics Part 3

This tutorial focuses on working in polygon mode with FSDS.

This video is approximately 35 minutes in length.

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The Basics Part 4

This tutorial focuses on working in cross section mode with FSDS.

This video is approximately 27 minutes in length.

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The Basics Part 5 & 6

The final parts of the basics series focus on how to insert background images, copying/pasting parts, saving/loading parts, merging projects, use of parts properties to place objects, using the Transform menu, hiding parts, using the ruler tool, cloning parts and how to select a specific part by name or from the parts menu.

Each video is approximately 40 minutes in length.

Click here to dowlnoad the three background images you will need to follow along with Part 5.

Part 5

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Part 6

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Scenery Modeling: A Basic Hangar Model

This is the first video tutorial where we actually model a structure. In this case a very basic hangar with open doors and an interior. This lesson will not focus on texturing this model, only constructing it. We will cover the texturing of this model in the next tutorial.

This lesson uses tips and techniques learned in the "FSDS Basics" series and builds on that knowledge.

This video is approximately 26 minutes long.

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