Military AI Works • FSDS Modeling Tutorial Series: A Basic Hangar Model - Page 2
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Re: FSDS Modeling Tutorial Series: A Basic Hangar Model

Posted: 20 Nov 2013, 16:06
by norchie
hi

thanks for the reply John

really appreciate it

thanks

Re: FSDS Modeling Tutorial Series: A Basic Hangar Model

Posted: 29 Nov 2013, 20:12
by norchie
hi all

just a quick question,at 06m46s in this video tutorial you say just scroll to the original part that puts the axxes in the bottom part of the drawing,but how does one do that?

with other words i want my yzx in the bottom box of my hangar,and not in the rooftop,what must i do to get my axxes in the bottom part(building) of the video

please post here,or email me norchie@telkomsa.net

your help would be appreciated

regards from south africa

Re: FSDS Modeling Tutorial Series: A Basic Hangar Model

Posted: 29 Nov 2013, 22:13
by MIKE JG
To move a part axis only and not the actual part, make sure you are in the part mode, and hold down the SHIFT key while holding down the left mouse button and moving the mouse. This will move only the part axis and allow you to move it anywhere you like without moving the actual part.

Remember moving the part axis can cause the texture to be applied in a way that you do not want.

:smt002

Re: FSDS Modeling Tutorial Series: A Basic Hangar Model

Posted: 04 Dec 2013, 09:01
by norchie
Thank you,Thank you,Thank you