Re: Trees
Posted: 29 Aug 2015, 12:11
You're talking about the autogen trees in this case. That's an entirely different thing. You can remove them by making an exclude or by making a background polygon that automatically surpresses autogen. This can easily be done in ADEX, for example.d nelson wrote:What is the correct tool and procedure to remove trees from MAIW scenery? After years of not having mil traffic in FSX, I said what the heck I'm putting it back in. Trees and bushes on the taxiways and runways ie. Nellis, needs a bushhog. How? Removing tree bgl's and textures is a given but, that's not enough. How do you guys do it?